The packages/units should all run with FPC 3.2. There are some examples that require FPC 3.3 If you replace the following in the examples, it should also work with ...
// This needs to be used along with a Renderer (e.g. DirectX11, OpenGL3, Vulkan..) // (Info: SDL2 is a cross-platform general purpose library for handling windows, inputs, graphics context creation, ...