A complete, fully working PrusaSlicer setup for the Flashforge Adventurer 5M. Everything you need to slice and WiFi-upload directly to your AD5M from PrusaSlicer — USB Not required! All known issues ...
// [X] Renderer: User texture binding. Use 'GLuint' OpenGL texture identifier as void*/ImTextureID. Read the FAQ about ImTextureID! // You can use unmodified imgui_impl_* files in your project. See ...