The first stage of Cities: Skylines 2‘s long-awaited in-game modding support launches on March 25 alongside its first post-launch asset pack, called Beach Properties. Colossal Order’s troubled ...
Jake brings two decades of experience with him, having covered major industry events, breaking news, one-on-one interviews, and more. When he's not playing World of Warcraft, he's usually on the hunt ...
Cities: Skylines is a city-building simulator. To be honest, it is a copy of SimCity 2000. And to be completely honest, there is nothing fundamentally new, no shocks for the genre in the game. But the ...
One of the best cosmetic mods you can add to Cities: Skylines 2 is the Walkways and Paths Netlane Pack. This mod lets you place 73 netlanes on top of walkways, sidewalks, and more. It’s a great ...
A new patch for the troubled Cities: Skylines II has vastly improved the city-building game, fixing several bugs and adding a host of new features and assets. But the huge update comes just days after ...
Paradox urges players to be cautious with the Traffic mod. Cities: Skylines 2 has been around for over a year, and fans have been exclusively going through the game on the PC platform. Those on ...
One of the biggest gripes fans had with Cities: Skylines 2 at launch was the lack of official mod support, though that didn’t stop talented community members from making and publishing very impressive ...
The launch of Cities: Skylines 2 is nearing and city-building enthusiasts are already raring to plan their first metropolis. One big feature of the game, its modability, won’t come into play until ...
I loved Cities Skylines, I have many hundreds of hours in it. I have a couple of hundred hours in Cities Skylines 2, but I think it’s fair to say I backed off eventually as the issues were… many.
You can create a release to package software, along with release notes and links to binary files, for other people to use. Learn more about releases in our docs.
Following last year’s rocky launch, Cities: Skylines: II has released a new patch that introduces a whole bunch of performance fixes, along with support for code modding and a map editor that ...
Modding support was intended to be available at launch, but the challenges of building the new game's technical base, amid many other technical issues, pushed it back, along with console releases.