Random Select is a new column from Polygon about under-the-radar video games. Every week, Polygon's editors assign a writer to check out a game at random, downloading the game without knowing ...
Tencent showcased its new AI-driven games engine tech MagicDawn during GDC 2026. Developed by Tencent Games, it aims to help other devs "deliver next-generation audiovisual experiences at scale".
These days, most high-profile games are impossible to play without purchasing. But Slay the Spire 2's developers haven't just bucked that anti-piracy trend: they've punt it into the stratosphere. And ...
The INDYCAR series will debut in Arlington, Texas, with a three-day event scheduled for March 13–15, 2026 The inaugural Java House Grand Prix of Arlington will be held on a purpose-built street ...
GameSpot may get a commission from retail offers. Bethesda's Todd Howard has reaffirmed that The Elder Scrolls 6 will use Creation Engine 3, the latest version of the game engine that has powered most ...
According to Rémi Verschelde, project manager of Godot Engine and co-founder of the platform’s financial backer W4 Games, the never-ending wave of “AI slop” pull requests on Godot’s GitHub is becoming ...
In celebration of Castlevania's 40th anniversary, Konami has announced Castlevania: Belmont's Curse, a new stylized 2D Castlevania game co-developed by Evil Empire and Motion Twin. It's due out in ...
Born in the 8-bit era, raised by the 16-bit era, and perfected by the 32-bit era, Cory's roots grew from the likes Sonic the Hedgehog and Mega Man to the world of Resident Evil and Castlevania. Owning ...
TL;DR: God of War: Sons of Sparta is a new 2D action platformer from Mega Cat Studios and Santa Monica Studio, exploring Kratos' youth with pixel art, combat, and exploration. Available now on PS5 for ...
The CF6 engine’s entry into service in 1971, powering the McDonnell Douglas DC-10, heralded the then-General Electric’s first major foray into the commercial market and a new era for long-haul air ...
For the last few months, gamers have largely let big dev studios know that AI is non-negotiable in games. From the fears of Larian’s ongoing use, ARC Raiders’ voice-acting debacle, and even Gen AI art ...