On Monday, Nvidia revealed DLSS 5, the next version of its suite of upscaling and performance-boosting tech used mostly in PC games. In the past, people have celebrated DLSS. This time around, it ...
Apply effects directly to sprites. (Not avaiable yet) Create ripple effects on the screen. Stylized and dynamic water. Create a water GameObject by going to GameObject / 2D Object / Water. This ...
# classification porblem non-separable, which is a common situation in # real-world applications.