New research shows that Native Americans were making dice for gaming thousands of years before anyone else in the world.
A physics-based Python simulation exploring collision behavior in an AstroBlaster system, focusing on momentum transfer, impact modeling, and numerical computation techniques. #PythonPhysics ...
Nick is a freelance writer from Chicago, IL, with a BA in Creative Writing from the University of Illinois at Urbana-Champaign. His lifelong belief in the artistic power of video games led him to ...
Vibe coding has sparked a technological revolution, and has produced some of the fastest-growing products in the history of tech, including Claude Code, Codex, Lovable, and Replit. Vibe coding is the ...
Surprising new research reveals that Native Americans invented the world's first dice after the Last Ice Age, over 12,000 ...
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A new study suggests that humans were playing with probability during the Ice Age—and that dice were invented 6,000 years ...
New research suggests that games of chance developed much earlier—to the tune of 6,000 years—than originally thought.
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Jenny Jiao Hsia - Five lessons I learned from making Consume Me (the hard way) | DICE Summit
In this microtalk, independent game developer Jenny Jiao Hsia (co-director of Consume Me) shares five hard-earned lessons from spending nearly a decade making an award-winning narrative game on a ...
For some college basketball fans, filling out an NCAA Tournament bracket can be a gradual process. Initial picks are made on Selection Sunday, and then they're adjusted as the week progresses, with ...
TL;DR: Red Storm Entertainment, a longtime Ubisoft studio behind Ghost Recon and Rainbow Six, is ending game development after layoffs of over 100 staff. The studio will focus on technical tasks like ...
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