This is a Real-Time Strategy (RTS) game I made in Java using OpenGL 3.2 via the JOGL library. Models are self-designed using Sketchup and imported through a self-written OBJ loader. The game was ...
This project is a 3D graphics scene built using OpenGL in C++. The goal was to design and render a small scene using geometric primitives, lighting, textures, and camera movement. The scene represents ...
GV580 is a Gen.4 2.5D / 2D (vector graphics) GPU IP with 3D (OpenGL ES 1.1) full-hardware rendering functions. With further advanced Gen.4 architectur ...
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