Play is a brain-friendly strategy—even for teens. These games get students up, moving, and learning as they review for exams.
Abstract: In the landscape of educational technology, the present scenario in question generation often involves static and predefined assessments that may not adequately gauge students’ diverse ...
Abstract: This paper aims to reduce the complexity of coding 360-degree videos using VVC. Since 360-degree video undergoes horizontal stretching and exhibits flat, horizontal texture characteristics ...
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