SAG-AFTRA announced this week they have introduced new terms for the Independent Interactive Localization Agreement. The agreement is basically a streamlined version of the base terms from the union's ...
Localization is everywhere. That is because the public can only enjoy entertainment products if they are able to understand them. You cannot enjoy movie if you do not understand what the characters ...
This piece originally appeared in GameDiscoverCo game discovery newsletter, written by 'how people find your game' expert and GameDiscoverCo founder Simon Carless, and is a regular look at how people ...
WALTHAM, MA, UNITED STATES, September 23, 2025 /EINPresswire.com/ -- Lionbridge Games, the premier video game globalization studio, has launched Lionbridge Samurai ...
Lou Contaldi specializes in both reviews and the business behind gaming. He began writing about tech and video games while getting his Juris Doctor at Hofstra University School of Law. He is maybe the ...
Inworld AI, a gaming-focused generative AI startup, has added multilingual support for Mandarin (simplified Chinese), Japanese, and Korean. These tools will allow creators to seamlessly localize both ...
The Game of the Year race has reached its tipping point. While we’ve had a clear-cut field of nominees for the bulk of 2025, September threw several wrenches into the conversation. With Hollow Knight: ...
This is a guest column from Sven Lubek, the MD of boutique gaming studio WeQ STUDIOS. Launching a successful mobile game is increasingly risky and expensive, particularly when entering new markets.