—Animation patterns will become variable! In previous RPG Maker titles at its default state, character animations were limited to a maximum of three patterns due to various design limitations. In RPG ...
Anyone who knows me knows I take character creation in RPGs very, very seriously. I'm not talking about optimizing builds or picking the perfect perks, I'm talking about creating my player-character's ...
Here’s one of those things that, as soon as you hear about it, you can’t understand why it’s not common practice. Capcom has released a demo for Dragon’s Dogma 2 which takes the simple but genius form ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results