Generally speaking, writing your own games for retro consoles starts with C code. You’ll need to feed that through a console-specific tool-chain, and there’s certainly going to be some hoops to jump ...
Elliot Williams and Al Williams got together to share their favorite hacks of the week with you. If you listen in, you’ll hear exciting news about the upcoming SuperCon and the rare occurrence of Al ...
For the first time since 2001, when TIOBE Software began publishing the results of its monthly search for the languages in which the most lines of code were written, C# has earned the company's ...